TOYSTUDIO SDK
1.6.1.3
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これは全メンバの一覧です。CTaAnim継承メンバも含んでいます。
AnimateObjectItem(TA_ANIM_ITEM_TYPE Type, CTaObject *pObject, float Frame) const | CTaAnim | |
AnimateObjectItems(CTaObject *pObject, float Frame) const | CTaAnim | |
CleanUpObjectItems() | CTaAnim | |
ClearItems() | CTaAnim | |
CreateObjectItem(TA_ANIM_ITEM_TYPE Type, CTaObject *pObject) | CTaAnim | |
CTaAnim() | CTaAnim | inlineprivate |
DeleteObjectItem(TA_ANIM_ITEM_TYPE Type, CTaObject *pObject) | CTaAnim | |
DeleteObjectItems(CTaObject *pObject) | CTaAnim | |
DeleteObjectItems() | CTaAnim | |
GetConstrainedObjectItems(CTaAnim *pAnim, float FrameStep, BOOL bAttachIKHandle) const | CTaAnim | |
GetCurFrame() const | CTaAnim | |
GetFirstFrame() const | CTaAnim | |
GetFps() const | CTaAnim | |
GetIndex() const | CTaAnim | |
GetLastFrame() const | CTaAnim | |
GetName() const | CTaAnim | |
GetObjectItem(TA_ANIM_ITEM_TYPE Type, CTaObject *pObject) const | CTaAnim | |
IsObjectItemEmpty(CTaObject *pObject) const | CTaAnim | |
SetCurFrame(float Frame) | CTaAnim | |
SetFirstFrame(float Frame) | CTaAnim | |
SetFps(float Fps) | CTaAnim | |
SetIndex(UINT nIndex) | CTaAnim | |
SetLastFrame(float Frame) | CTaAnim | |
SetName(LPCTSTR pszName) | CTaAnim | |
~CTaAnim() | CTaAnim | inlineprivate |