TOYSTUDIO SDK
1.6.1.3
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2Dベクトル [詳細]
#include <TaLibSymbol.h>
Public メソッド | |
TA_VECTOR_2D () | |
TA_VECTOR_2D (float x, float y) | |
TA_VECTOR_2D (const float *pVal) | |
~TA_VECTOR_2D () | |
operator const float * () const | |
operator float * () | |
Public 変数 | |
union { | |
float m [2] | |
struct { | |
float x | |
float y | |
} | |
struct { | |
float u | |
float v | |
} | |
}; | |
2Dベクトル
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inline |
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inline |
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inline |
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inline |
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inline |
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inline |
union { ... } |
float TA_VECTOR_2D::m[2] |
float TA_VECTOR_2D::u |
float TA_VECTOR_2D::v |
float TA_VECTOR_2D::x |
float TA_VECTOR_2D::y |